Upcoming Construct 3 Plugin

G4S Player Profile / Session

Player identity, guest/named sessions, avatar, classroom labels, play time, streaks, and session IDs for games and learning templates.

Status
Upcoming
Version
Roadmap
Category
Plugins

Overview

What it does

G4S Player Profile / Session is planned as the identity layer for future G4S games. It will store player name, avatar, class or group labels, session ID, play time, first/last play dates, and simple daily streak data, then expose clean expressions to other G4S plugins.

Construct 3 Plugin Roadmap Upcoming

Public feature summary

Core capabilities

Player name, avatar, grade/class, group, and guest mode helpers
Session ID, run ID, play time, first play, and last play expressions
Daily streak basics for repeat classroom or game visits
Dot-path profile metadata such as school.class or avatar.skin

Install notes

How buyers will use it

  1. Install the plugin `.c3addon` file from the final buyer package.
  2. Add one object instance to the Construct 3 project where the helper is needed.
  3. Set object properties, then call the documented actions from event sheets.
  4. Use expressions to update text, UI, save data, status panels, or custom screens.
  5. When licensing is required, connect it to `G4S License Core` in the event sheet.

Recommended workflow

Where this fits

Prototype faster Use the helper object to avoid rebuilding repeated event-sheet logic in every new game.
Keep projects cleaner Centralize common state, links, settings, level progress, achievements, or share text.
Bundle for sale Package the addon, example `.c3p`, public docs, and license notes before marking it buyer-ready.

Admin editable

How this public page is maintained

This page reads its title, summary, status, version, tags, image, and feature list from the product catalog. To update this public text, open the G4S Products admin dashboard and edit the matching product entry.

Docs URL: docs/plugin-doc.php?product=g4s-player-profile-session

Current status

Upcoming

This item is public as an upcoming or documentation-preview item. It is useful for showing the roadmap, collecting interest, and preparing support pages before the buyer-final package is published.

Contact Games4Studies support