Classroom Reward Assets
A classroom reward art-pack page with badges, stars, score bursts, reward panels, and simple game UI extras.
Games4Studies
Games4Studies product desk
Choose any item from the TOC. Completed tools, current developer-preview plugins, future micro plugins, and subject behaviour packs now live in one editable catalog.
Asset Packs
A classroom reward art-pack page with badges, stars, score bursts, reward panels, and simple game UI extras.
Behaviours
Reusable jump-feel behaviour page with coyote time, buffered input, jump cut, and platformer tuning notes.
Upcoming behaviour idea for taps, holds, swipes, drag gestures, pinch zoom, and mobile-friendly input patterns.
Upcoming behaviour for camera follow, shake, zoom, bounds, focus targets, and presentation-style movement.
Upcoming behaviour for interaction zones, hints, prompts, dialogue triggers, and tutorial message flow.
Shared smart drag, scientific hotspot, readout binder, graph probe, step state, quiz target, touch transform, and pen annotation behaviours.
Object behaviours for vectors, projectiles, force bodies, rays, optical elements, charges, circuits, oscillators, waves, fields, and probes.
Behaviours for draggable points, function tracers, geometry constraints, angle markers, algebra tiles, equation steps, number lines, data points, probability, solids, and transforms.
Behaviours for atoms, bonds, molecules, electron shells, reactions, coefficients, solutions, titration, indicators, reagents, vessels, particles, and mechanisms.
Behaviours for organelle hotspots, membranes, DNA nucleotides, Punnett alleles, enzymes, substrates, organs, flow carriers, microscope slides, populations, and traits.
Behaviours for plant hotspots, photosynthesis leaves, stomata, xylem, phloem, germination, tropism, flower parts, pollen, hormones, disease symptoms, and crop growth.
Mission objectives, badge rewards, guided tutorials, demo locks, and replayable action behaviours for games and classroom products.
Games
A classroom-friendly snake game where learners collect correct math answers, build score streaks, and play on desktop or mobile.
Plugins
A sale-ready leaderboard plugin for Construct 3 games with a lightweight PHP/MySQL backend for client websites.
Public table of contents for completed G4S Construct 3 plugins, upcoming micro plugins, and NANDAX behaviour packs.
Shared activation and license status helper for G4S plugins, bundles, and protected Construct 3 products.
Reusable game identity, author credit, version, documentation, website, and support-link helper.
Reusable sound, music, volume, reset, and saved preference helper for Construct 3 games.
Load buyer-editable external JSON config after HTML export for white-label games and templates.
Organize game-wide variables, flags, counters, JSON state, dot-path keys, and local persistence.
Manage worlds, level unlocks, stars, best scores, best times, attempts, progress, and metadata.
Share scores, ranks, badges, level completions, and achievement messages with native share and fallbacks.
Define badges, unlock milestones, track progress targets, points, groups, metadata, and local achievement saves.
Player identity, guest/named sessions, avatar, classroom labels, play time, streaks, and session IDs for games and learning templates.
Reusable wallet for coins, gems, lives, keys, tickets, badges, rewards, inventory counts, and spend/earn rules.
Daily tasks, repeatable objectives, streak rewards, reset timers, mission progress, and simple retention loops.
Reusable toast messages, unlock banners, reward popups, confirmation prompts, and small in-game alerts.
Safe sponsor links, cross-promo buttons, ad placeholders, allowed domains, and buyer-controlled call-to-action helpers.
Reusable live graphing, data logging, cursor readouts, zoom/pan, datasets, slope/area helpers, and CSV/image export for simulations.
Smart board, tablet, stylus, pan, pinch, drag, long-press, double-tap, and low-latency ink foundation for classroom products.
Teacher notes, applications, misconceptions, derivations, experiment setup, assessment ideas, and classroom presentation helpers.
Step-by-step proof flow, worked examples, quiz questions, instant feedback, review mode, score, XP, and badge hooks.
Services / Freelancing
Freelance support for game reskins, new HTML5 or Construct games, narrated videos, promo clips, cartoon characters, simulations, apps, and idea-to-product builds.
Templates
A clean arcade UI starter kit page for menus, pause screens, result panels, settings, and mobile-ready flows.
Tools
A seller toolkit for preparing buyer documentation, marketplace copy, checklists, prompt packs, and publish-ready ZIP packages for HTML5 games.
A protected browser tool for resizing one source image into app icons, favicons, PWA images, marketplace covers, game banners, and social media asset packs.